Easy Learn

MOBILE-Learning represents a niche of development. It’s a nomadic training alternative that will complete the training offers traditional and online training.The user will be able to train himself, to review his achievements, to revise, to learn, to test himself and to evaluate his progression from a tailor-made solution.

Project Summary

Design a mobile application allowing to follow complete continuous training courses: lessons, exercises and evaluations.

User objectives // This application must allow the user to train, develop their skills and knowledge, at their own pace, and according to their availability. It must also notify him of his progress by allowing him to assess himself.

Customer objectives // Propose a MOBILE-Learning application which stands out from existing solutions, in order to assert itself in a rapidly developing market and have a flagship product on which a reputation and brand image will be established.

Project Details

Client Name

Easy Learn

Project duration

2 Months, AGILE process

Softwares

Axure, Sketch App, Illustrator, Photoshop, InVision, Slack, Trello

Personas

 

PERSONA PRIMARY // Adrien Story

Adrien, 35 years old, Business Man, consultant or freelance. Hi Tech thoroughly, always on the move, he has little time, he optimizes everything he does. Curious, ambitious, not fixed in the acquired nor the routine. Network a lot. Busy job without fixed hours. Curious, he seeks inspiration in various fields.

PERSONA SECONDARY // Sylvia Story

Sylvia, 23 years old, she is curious, likes to have fun, listens to her well-being and her personal development. She flutters from discovery to discovery and likes to share them on the RS, lives from day to day. But it also seeks to cultivate itself. His phone is his companion.

User Journey

User Needs

Free access to training.


Reassure about the use of personal data.


Update your knowledge.


Strengthen its HR expertise.


Serious content.


Train at your own pace, when you want and where you want.

Task Flow

IMAGINE A CUSTOMIZABLE ROUTE
according to the time available to the user, with reward according to the levels achieved.
● WITH A FUN DESIGN
visual appeal with illustrations, icons, videos, photos …
● CONTENT
organized by theme, without overload. It must take into account the time available to the user, in order to avoid losing it.

UX Design

 

Visual Design

imagery, color, shapes, typography, and form to enhance usability and improve the user experience. The Easy Learn Style Guide as a field has grown out of both UI design and graphic design.

The final Quiz

Each of the knowledge acquired is validated by a fun quiz

Think V2

● English language version
● Personal coach
● Audio playback function
● Video courses
● Revision sheet
● Connected watch and other objects connected to the application
configure your tailor-made training
● Course certifications by renowned teachers
● Connect with Facebook or GMail
● Share your results on social networks

Thanks for Reading!

Pixeme